8/23/2023 0 Comments Hitman 3 ratingHitman 3 also features a handful of numeric key-code panels where players must find or overhear the codes to use them. However, I found it baffling that despite this camera there’s no dedicated photo mode and 47 can’t even flip it around to take a selfie! Disappointing. Evidence scanning is nice, but the panel unlocking was only used abundantly in one level. At other times it’s used to scan for evidence similar to Batman’s “Detective Vision” in the Arkham games. Focusing the camera on certain panels or windows can hack, open or disrupt them. It can snap pictures which can complete certain objectives or challenges, but it’s also used in unexpected ways. So, fresh to the series is a camera that 47 has equipped in every mission. I won’t spoil them here other than to say the Argentinian vineyard has some kick-ass moments I never would have seen had I not completed certain Stories.Īt this point, players who’ve dipped into Hitman before might be wondering what’s actually new, since what I’ve described so far has all been as-expected. I find these are a perfect way to acclimate newcomers who might otherwise be intimidated by Hitman‘s formula, while still giving series vets the option to ignore them and play around in each lethal sandbox.Īpart from being good starting places for those who need an ‘in’ to each location, some Mission Stories shocked me - many of them were quite interesting and involved major characters. ![]() These scenarios can be turned off completely for those who prefer a freeform do-it-yourself experience, or they can be altered to give the player hints without any on-screen waypoints. Looking at the gameplay, most locations have three “Mission Stories” that can be activated to give players a trail of objectives to follow in order to discover some of Hitman’s more over-the-top kills. However, when the trilogy is viewed as one package rather than separate entries, it makes more sense. ![]() Other oddness includes mission briefings which are delivered by other characters, making the narrative feel disjointed. ![]() It came out of nowhere, was oddly action-oriented and forwarded a major story moment in a rushed and clumsy way. One particular cutscene which I won’t spoil felt like it could have been an entire mission itself. In terms of how the story is told, I did find some story leaps between missions that took some strange liberties. The mission-to-mission balance is perfect. Although I wouldn’t call this plot great, it offers variety by forcing 47 into both proactive revenge scenarios and sequences where he’s flying by the seat of his pants when things don’t go according to plan. In the current trilogy, Agent 47 and his handler Diana Burnwood have taken contracts from a shadow client that led them down a path featuring hints of 47’s past and of an Illuminati-like group pulling society’s strings. I’ve written at length in past reviews about how disappointing I find most of Hitman‘s stories, and 3’s is only slightly above-average. ![]() Most maps are labyrinthine affairs in true Hitman form, but none are as gargantuan as previous offerings like the aforementioned Sapienza or Mumbai. I found the rainy, Blade Runner-esque Chinese city to be particularly delicious, and the seedy, multilayered nightclub in Berlin got my blood pumping in time with the DJ’s rhythmic bass beats.Īlong with these, 47 also visits the tallest skyscraper in Dubai, a dusty English manor, a lush Argentinian vineyard and a white-knuckle finale location which I don’t want to spoil here. Each mission features flashes of Mission: Impossible, James Bond, John Wick and… oddly enough, Knives Out? Considering IO’s next task literally is to bring James Bond back to videogames, it seems like Hitman 3 was a bit of early prep-work for them.Ĭonsidering Hitman lives and dies by its maps, I’m slightly disappointed to say that the high I felt exploring Sapienza in Hitman 2016 isn’t matched here, but some come close. Perhaps the best thing I can say about Hitman 3 is that this iteration nails the feeling of playing through a cinematic action-spy thriller. This is all largely par for the course, for good or for ill. As usual, the action is of the third-person variety as 47 stalks each locale while donning disguises, learning a target’s location and routine, and mapping the quickest way out after a hit. In Hitman 3, players are back in the expertly-tailored suit of Agent 47 as he hops around the globe to six new locations that task him with assassinating a variety of targets. WTF Story leaps between missions can be jarring.īack in 2018 when I reviewed Hitman 2 for GameCritics, my closing line was “ I feel confident that 47’s best is yet to come.” Now that IO Interactive has released the finale in its new Hitman Trilogy, was my prediction correct? Not really, but I can say that this new entry is a quality game on its own terms and a worthy addition to the canon. HIGH Some Mission Stories have unexpected narrative payoffs.
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